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Health, experience and booster actions

Use a health refill to recover after damage or add a small amount of experience toward your next evolution. The two booster actions start the game's timed attack and experience effects.

Evolution Simulator cover

Recovery and gradual progress

Restore Health adds up to 100 health without exceeding the current animal's normal limit. Add 10 Experience supplies a small grant; the current animal's threshold determines what happens next.

Restore Health refills the current animal's health. Give Experience adds progress to the evolution bar.

Watch the booster countdowns

The attack action started its countdown and changed the worm's displayed attack from 3 to 6. The experience action started the EVO MINING countdown. Both effects follow the game's own timers.

Use the countdown beside your animal to follow the active booster.

Available game actions

  • Activate Attack BoosterPremium

    Start the game's timed attack booster. Duration and effect follow the game's own booster rules.

    Activate once during live gameplay and check the relevant health, experience or booster display.

    Before you use it: Starts a timed booster rather than an ongoing toggle.

    Active attack booster timer and attack value 6 in the forest.

    Timed attack booster active

    The attack booster has a visible countdown, and this worm's displayed attack rises from 3 to 6.

  • Activate XP BoosterPremium

    Start the game's timed experience booster. Duration and effect follow the game's own booster rules.

    Activate once during live gameplay and check the relevant health, experience or booster display.

    Before you use it: Starts a timed booster rather than an ongoing toggle.

    Experience booster countdown and EVO 10/15 in Evolution Simulator.

    Timed experience booster active

    The EVO MINING booster shows an active countdown beside the current animal.

  • Add 10 ExperienceFree

    Grant 10 experience using the game's normal experience action. Crossing an evolution threshold may advance your animal.

    Activate once during live gameplay and check the relevant health, experience or booster display.

    Before you use it: Adds evolution experience; the game handles the next level-up.

    Evolution Simulator worm with EVO 10/15 displayed above the health bar.

    Experience added

    The evolution bar shows 10 of 15 experience after a 10-point grant.

  • Restore HealthFree

    Recover up to 100 health for your current animal, capped by the game's normal health limit. Use while alive; this does not provide invincibility.

    Activate once during live gameplay and check the relevant health, experience or booster display.

    Before you use it: Use while alive; recovery follows the current maximum and does not prevent damage.

    Worm in the forest with a full health bar showing 10.

    Health recovered

    The worm's health is restored to its normal maximum of 10 in this early forest run.

More ways to customise Evolution Simulator

Using these features

Choose the feature in the Windows app after connecting your game. Check its requirements before making a change.

Setup for Evolution Simulator →