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Role choices and bomb actions

Try a different view of the puzzle by cycling roles or choosing Blind, Deaf or Mute directly. The separate bomb actions let the host inspect timers or end the current bombs.

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Switch roles in a solo session

Switching between Blind, Mute and Deaf with no other players in the lobby.

Switch roles during a hosted mission

Choose Change role to cycle to the next role, or use Become Blind, Become Deaf or Become Mute for a direct choice. These controls affect your local player and require the host.

Load the role-switch package before the Blind scene is set up. If it was loaded after that point, start a new mission before switching.

Inspect, disarm or explode

Inspect bombs reports the current bomb count and timers for up to eight bombs. Use Disarm Bomb when you want to end the bombs without solving their modules. Explode Bomb is a separate action that detonates them instead.

Enter a hosted mission with an active bomb before using Disarm Bomb or Explode Bomb. Leave these actions unused when you want to work through the puzzle normally.

Available game actions

  • Become BlindFree

    Switch your local player directly to the Blind role.

    Load the role-switch package before entering as Blind.

    Before you use it: Requires a mission you are hosting. Start a new mission if the package loaded after the Blind scene was set up.

  • Become DeafFree

    Switch your local player directly to the Deaf role.

    Load the role-switch package before entering as Blind.

    Before you use it: Requires a mission you are hosting. Start a new mission if the package loaded after the Blind scene was set up.

  • Become MuteFree

    Switch your local player directly to the Mute role.

    Load the role-switch package before entering as Blind.

    Before you use it: Requires a mission you are hosting. Start a new mission if the package loaded after the Blind scene was set up.

  • Change roleFree

    Cycle your local player to the next role in the mission.

    Load the package before entering as Blind, then use the action during a hosted mission.

    Before you use it: Host only. If loaded after the Blind scene was set up, start a new mission before switching.

  • Disarm BombFree

    Disarm active bombs in the current hosted mission without solving their modules.

    Enter a hosted mission with an active bomb before triggering the action.

    Before you use it: Skips solving the current bomb modules. Explode Bomb is a separate action.

  • Explode BombFree

    Detonate active bombs in the current hosted mission.

    Enter a hosted mission with an active bomb before triggering the action.

    Before you use it: Explodes the bombs rather than disarming them. Use Disarm Bomb for the separate disarm action.

  • Inspect bombsFree

    Check the number of active bombs and their current timers.

    Before you use it: Reports timers for up to eight active bombs.

Video demonstrations

More ways to customise BOMBANANA!

Questions about game actions

What is the difference between Disarm Bomb and Explode Bomb?
Disarm Bomb ends active bombs by disarming them. Explode Bomb detonates them. Choose carefully: both skip working through the current bomb modules.

Using these features

Choose the feature in the Windows app after connecting your game. Check its requirements before making a change.

Setup for BOMBANANA! →