Skip to content

Cash, rent and shop resource controls

Choose the shop value you want to change. Cash, the rent amount and the rent countdown have separate cards, while Store attractiveness and Garbage level let you tune two parts of your shop's condition.

Probably Stolen - Cyberpunk Shopkeeper Sim cover

Playing the demo? View Probably Stolen Demo mods.

Read a value before changing it

Refresh a card to see the current value, then set a new number or add an amount. Work with the shop you have loaded, and check the card again after applying your change.

Check the shop display

The rent sign can keep its previous countdown after you change Days until rent. For attractiveness changes, reopen the Status screen to see the score; base attractiveness and the garbage penalty contribute separately.

Available resources

  • CashPremium

    Choose the cash balance for the shop you have loaded.

    Refresh the Cash card, then set a new balance or add an amount.

    Probably Stolen Demo shop with 52,543¢ on the cash display.

    Choose your cash balance

    Set the cash balance in your current shop. The cash display here shows 52,543¢.

  • Days until rentFree

    Adjust the days-until-rent counter for your current shop.

    Read the current count before choosing a new number of days.

    Before you use it: The shop sign can keep showing the previous count after a change.

  • Garbage levelPremium

    Clear the garbage penalty from your shop's attractiveness by setting Garbage level to zero.

    Refresh the card to read the level, then set it to zero to clear the penalty.

    Probably Stolen Demo Status screen showing 250 attractiveness and only the green Base bar, with no Trash segment.

    Remove the garbage penalty

    Reset your shop's garbage level to zero. The Status screen shows 250 attractiveness with no Trash penalty on the bar.

  • Rent amountPremium

    Choose the rent amount for your current shop.

    Refresh the card, then set a new rent amount or add to it.

    Before you use it: The amount is not displayed in the ordinary shop view.

  • Store attractivenessPremium

    Choose your shop's base attractiveness and check the score on the Status screen.

    Set a base value, then reopen the Status screen to see the result.

    Before you use it: Other shop conditions, including garbage, can still affect the final attractiveness score.

    Probably Stolen Demo Status screen showing Store Attractiveness 1000 and a filled green base bar.

    Boost your shop's attractiveness

    Choose your shop's base attractiveness. The Status screen here shows 1,000 with the base bar filled.

Questions about resources

Does base attractiveness remove the garbage penalty?
No. Base attractiveness and Garbage level have separate controls. Set Garbage level to zero to remove that penalty, and choose your base attractiveness independently.

Using these features

Choose the feature in the Windows app after connecting your game. Check its requirements before making a change.

Setup for Probably Stolen - Cyberpunk Shopkeeper Sim →