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Prevent damage to your player creature

Use the free no-damage toggle when you want to explore or try a creature build without ordinary incoming damage cutting the attempt short. It applies to your player creature, leaving other creatures' damage rules separate.

Everything is Crab: The Animal Evolution Roguelite cover

Keep control of the challenge

Enable You no longer take damage when you want protection from damage, then disable it to return to ordinary damage rules. This is a damage control; it does not promise to complete objectives or prevent every other way a run might end.

Available rule modifiers

  • You no longer take damageFree

    Prevent damage to your player creature while this free toggle is enabled, giving you more room to explore and try builds.

    Enable the toggle for damage protection. Disable it when you want ordinary damage rules again.

    Before you use it: Protects the player from damage; it does not automatically complete objectives or guarantee against other run-ending conditions.

    Everything is Crab player beside an attacking creature, with a red zero-damage number and 50/50 health.

    Keep your health through incoming hits

    No Damage protects your creature from damage. Here a nearby attacker causes a zero-damage hit while health stays at 50/50.

More ways to customise Everything is Crab: The Animal Evolution Roguelite

Using these features

Choose the feature in the Windows app after connecting your game. Check its requirements before making a change.

Setup for Everything is Crab: The Animal Evolution Roguelite →